As more and more people are isolating themselves due to the coronavirus pandemic, gaming platforms around the world have experienced a surge in traffic. One report noted that the Verizon cellular network company claimed that online gaming platforms have seen a 75% increase in traffic with a 20% overall surge in traffic across the web. Despite the fact that the increase in traffic on online gaming platforms is a result of an unfortunate pandemic, blockchain games have not yet been abandoned.
Recently report shows Microsoft Azure, a service that allows developers to operate blockchain networks for applications such as Xbox, registering high-level latency on their networks for the first time as a result of gamers quarantined to oppress Xbox applications. Although most industry observers will recognize that the blockchain game is the future, the jury is still not sure whether the future can be sustainable.
Another platform that has increased traffic
Besides Xbox, other non-mainstream gaming platforms have also gained new users. War Riders, a blockchain game where players can build and crash cars in experiences like Mad Max, is said to be owned be accepted more than 70% of new users with an increase in average time spent in the game.
According to Sebastien Borget, co-founder and COO of Pixowl – a San Francisco-based startup behind the blockchain game called The Sandbox – Cryptovoxels, which is a playing experience like Sim City on the blockchain, has also experienced an increase in the number of users recently. .
In Borget’s observations, a decentralized virtual game world such as CryptoVoxels, Decentraland and Somnium has seen “a wave of new users meeting and socializing in metaverse, organizing their own events, meeting or even festivals.” He added: “I think this is a great event and organizing and providing activities to do for gamers in metaverse is the right way to go.”
Borget also mentioned that the decentralized gaming platform Pixowl Sandbox “completely sold out its virtual land, producing 3,400 ETH in just five hours on March 31.” Other gaming platforms that have been running successfully so far include Cryptowars, which announced the launch of v2 and Skyweaver launching Season 0, among others.
What drives interest in blockchain games?
Edward Smith, founder and principal developer at Neblio, a blockchain as a service company, believes that: “Games and entertainment will be some of the biggest winners of the crisis facing our world today, including blockchain-based games.” According to Smith:
“We will start to see more and more integration of blockchain into esports as time goes by. Both industries have many of the same users, because gamers are some of the most passionate blockchain users. ”
There is a general consensus among most industry observers that interest in blockchain-based games will grow because more developers are more inclined to the play-to-get game model – as is the case with the popular blockchain game like Gods Unchained and CryptoKitties. Borget also agreed that what drives more interest is the fact that “blockchain games have pushed the playing side even further to get, offering attractive alternatives to making money while having fun and playing.”
Borget also pointed out Axie Infinity as one of the games in the blockchain game room that has benefited from “an active growing community that shares tips on how to make money with crypto games.” Apart from the opportunity to earn extra income, another factor that drives gamers towards the blockchain game is the freedom and autonomy that comes with decentralization.
While the gaming industry offers blockchain technology a user-friendly way to mass adoption, in turn, technology can contribute through open source, transparency, and decentralization to the gaming world.
Decentralized and autonomous alternatives – but is this ready?
Last year, the decentralized digital card-based game, Gods Unchained, generated significant income against the backdrop of Hong Kong protests after defending a gamer who spoke out against the actions of the Chinese government. With a promise to give gamers freedom through true ownership and autonomy over their collections and victories, the Heartstone-based game sees a surge in traffic, becoming one of the most popular blockchain games in 2019.
For some reason online sensor is on the rise, especially among centralized applications, more gamers are looking towards blockchain games to provide a much needed reprieve. For years, blockchain developers have been waiting to be adopted en masse. Although Bitcoin (BTChas been the center of attention for years, nothing is close to mass adoption.
Therefore, to compensate for the increasing demand and appetite for entertainment among major gamers, especially during quarantine, the blockchain gaming platform is forced to adapt. The Blockchain game has gained traction and acceptance, but scalability and capacity are still a problem for most blockchain networks.
While scalability is less a problem for private blockchains, gaming platforms that want to support massive multiplayer online games must increase the capacity to manage and store large volumes of data. Tension has been felt by companies, such as Microsoft, Azure which provide blockchain as a service.
Azure’s strange case
At the United States Securities and Exchange Commission recently filing, Microsoft Azure, a platform that allows users to deploy blockchain networks in the cloud without having to invest in hardware infrastructure, reports a decrease in network capacity typical as a result of quarantined gamers putting pressure on their cloud platforms.
In a statement, the company acknowledged that “the spread for certain types of computing resources” has fallen after “receiving significant requests” for its services in several regions including northern Europe, western Europe, southern England and southern Brazil, to name but a few.
Because the Microsoft Xbox application is among the clients served by Microsoft Azure, the increase in the number of Xbox gamers quarantined is said to have strained the Azure Blockchain network. However, Mike Brusov, founder and CEO of Cindicator, a fintech company that offers predictive analytics for crypto investors, begs to disagree:
“Capacity may not be the main problem for blockchain games. Azure is Microsoft’s cloud and is a rival of Amazon Web Services and Google Cloud. So, the increased tension experienced by Xbox Live on Azure may be because 65 million gamers spend more time playing, and not always associated with the blockchain. “
On the other hand, Carlos Roldan, founder and CEO of Satoshi’s Games, the blockchain gaming platform, paints a different picture when asked about the ability of blockchain technology to handle mass adoption:
“There is no blockchain gaming platform, whose infrastructure is distributed or on-chain, which will start in a very attractive spectrum to supply the huge demand that is currently happening due to the scalability problems currently occurring with on-chain gaming infrastructure. “
He added that some games were based on Lightning Network still “can supply current demand despite low demand on the Bitcoin network.”
Prepare for mass adoption amid a global pandemic
As the world continues to fight the coronavirus pandemic, putting more people in quarantine, industry observers such as Brusov, Roldan and Smith expect growth in the token economy in games, as more gamers use game blockchain to earn extra income.
Responding to the question of how blockchain games can best prepare themselves for increased mass adoption during this pandemic, Roldan said: “To increase and ride traditional gamers into blockchain games, the onboarding process must be minimal and without friction.” He points out that “any blockchain game that can achieve the minimum skill-based gameplay can achieve” mass adoption, adding:
“Right now, we are seeing blockchain games with high volume with around 80% blockchain integration and around 20% gameplay (fun). It only supplies requests to players inside blockchain users, which is a small niche. ”
According to Brusov, game companies can “use tokens to manage access and reward gamers” as a way to attract more gamers during this global pandemic period. Meanwhile, Borget argues that the natural way to increase mass adoption is through the adoption of competitive and collaborative games that will encourage blockchain-based games to be played “the way video games are played: built and shared across communities.”
It’s time for the blockchain game to develop
In addition to experimenting with different consensus protocols, the blockchain game platform can start thinking beyond offering NFT-based games and start learning interactive and interesting games on the blockchain. As demonstrated by industry participants such as Roldan, this can be achieved in off-chain LN.
Related: NFT Floodgates Opens with an Impressive Blockchain Game Lineup in 2020
It’s also important for game developers to think outside the box and produce games that are just as interesting as traditional games. In addition, instead of building blockchain games from scratch, game developers can build on pre-existing networks such as Microsoft Azure or Neblio which provide a highly scalable and general-purpose blockchain capable of handling mass adoption.