Board Games Market 2020-2024 | Quick Fixes in Gameplay to Increase Growth | Technavio | Instant News

LONDON–() – Technavio has monitored the board game market and is ready to grow by USD 5.81 billion over 2020-2024, progressing at a CAGR of 15% over the forecast period. This report offers the latest analysis of current market scenarios, the latest trends and drivers, and the overall market environment.

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The market is fragmented, and the level of fragmentation will slow down during the forecast period. Asmodee Holding, Clementoni Spa, CMON Ltd., Goliath Games LLC, Hasbro Inc., Mattel Inc., Monte Cook Games LLC, PD-Verlag, Ravensburger AG, and Thames & Cosmos are some of the major market players. Although a rapid increase in gameplay will offer enormous growth opportunities. To make the most of the opportunities, market traders must focus more on the prospects for growth in fast-growing segments, while maintaining their position in the slow-growing segments.

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The rapid increase in gameplay has been instrumental in driving market growth. However, it might hamper market growth.

Technavio’s special research report offers detailed insights on the impact of COVID-19 at the industry level, regional level, and subsequent supply chain operations. This special report will also help clients follow the launch of new products in the direct & indirect market of COVID-19, upcoming vaccines and pipeline analysis, and significant developments in vendor operations and government regulations.

Board Games Market 2020-2024: Segmentation

The Board Games market is segmented as follows:

  • Product

  • Table top

  • Cards and Dice

  • Role playing

  • Distribution channel

  • Offline

  • On line

  • Geographical Landscape

  • APAC

  • Europe

  • MEA

  • North America

  • South America

To learn more about global trends that affect the future of market research, download free samples:

Board Games Market 2020-2024: Scope

Technavio presents a detailed description of the market by means of study, synthesis, and summation of data from various sources. We the board game market the report covers the following fields:

  • Board Games Market Size

  • Market Trends Board Games

  • Board Games Market Industry Analysis

This study identifies increased support through crowdfunding platforms as one of the main reasons driving the Board Games Market growth over the next few years.

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Board Games Market 2020-2024: Main Highlights

  • CAGR of the market during the forecast period 2020-2024

  • Detailed information about the factors that will help the growth of the board game market over the next five years

  • Estimated size of the board and market contribution to the wholesale market

  • Prediction of upcoming trends and changes in consumer behavior

  • Growth of the board game market

  • Analysis of the competitive market landscape and detailed information about vendors

  • A comprehensive breakdown of factors that will challenge the growth of board game market vendors

Table of contents:

Business plan summary

Market View

  • Market ecosystem

  • Value chain analysis

Market Size

  • Market Definition

  • Market segment analysis

  • Market size 2019

  • Market outlook: Forecast for 2019 – 2024

Five Strength Analysis

  • Summary of the Five Strengths

  • Bargaining power of buyers

  • Bargaining the power of suppliers

  • The threat of new arrivals

  • Threat replacement

  • Threat of competition

  • Market conditions

Market Segmentation by Product

  • Market segment

  • Comparison based on Product placement

  • Tabletop – Market size and forecast 2019-2024

  • Cards and dice – Market size and estimates 2019-2024

  • Role playing – Market size and forecast 2019-2024

  • Market opportunities based on Products

Market Segmentation based on Distribution channels

  • Market segment

  • Comparison with placement of Distribution channels

  • Offline – Market size and forecast 2019-2024

  • Online – Market size and forecast 2019-2024

  • Market opportunities based on Distribution channels

Customer landscape

Geographical Landscape

  • Geographical segmentation

  • Geographical comparison

  • Europe – Market size and forecast 2019-2024

  • North America – Market size and forecast 2019-2024

  • APAC – Market size and forecast 2019-2024

  • MEA – Market size and forecast 2019-2024

  • South America – Market size and forecast 2019-2024

  • Key leading countries

  • Market opportunities based on geography

Drivers, Challenges, and Trends

  • Market Movers

  • Volume driver – Demand leads growth

  • Volume drivers – Supply leads growth

  • Volume driver – External factors

  • Volume driver – Demand for shifts in adjacent markets

  • Price mover – Inflation

  • Price drivers – Switch from lower units to higher prices

  • Market challenges

  • Market trends

Landscape Vendor

  • Picture

  • Landscape vendor

  • Landscape disruption

Vendor Analysis

  • Vendor closed

  • Vendor market position

  • Asmodee Holding

  • Clementoni Spa

  • CMON Ltd.

  • Goliath Games LLC

  • Hasbro Inc.

  • Mattel Inc.

  • Monte Cook Games LLC

  • PD-Verlag

  • Ravensburger AG

  • Thames & Cosmos


  • Report scope

  • Currency exchange rates for US $

  • Research methodology

  • List of Abbreviations

About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market position. With more than 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spread across 50 countries. Their client base consists of companies of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive position in a changing market scenario.

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