EA Sports’ NHL ’98 and matchless intro videos | Instant News


EA finally found a foothold in the Playstation era with NHL ’98

Asking video game companies to pump annual sports titles has been asked a lot. Ask them to make the leap of the next generation of consoles that borders bravely, especially around now, when developers are still trying to figure out the whole “polygon” thing.

See page 16 of this GamePro magazine. Heh.) “Data-reactid =” 19 “> The NHL series stumbled in support of that idea. Most dramatically, EA Sports decided not to release NHL ’96 on Playstation for quality reasons. (See page 16 of this GamePro magazine. Heh.)

NHL ’98 went a big step from 97 except for disk art

(Therefore, I am disappointed that a cursory video search did not produce John Davidson’s pre-game analysis video. That was surprising in 1996/97, let me tell you.)

Brian Ekberg from Gamespot thought enough of the title to visit again in 2005. That’s no small feat considering the annual sports release churn (especially when you might * gasp * see more than one major title per sport). “Data-reactid =” 35 “> Really, it didn’t arrive NHL ’98 that EA Sports really did improve PS1. Not only was it well received at the time, but Brian Ekberg from Gamespot thought enough of the title to visit again in 2005. That’s no small feat considering the annual sports release churn (especially back when you might * gasp * see more than one major title per sport).

Oddities that make it memorable

Some music menus it will still drip into my head.) “data-reactid =” 38 “> (Some music menus it will still drip into my head.)

The biggest impression comes from a rocky and silly intro video. Do yourself a favor and watch the clip pinned above the title of this paper.

in article 2018, catch up with the composer Jeff van Dyck. Van Dyck peeked behind the curtain to make the video and music in general. “Data-reactid =” 40 “> I am happy, Game informant Matthew Kato looks back to that ridiculous (great) intro in article 2018, catch up with the composer Jeff van Dyck. Van Dyck peeked behind the curtain to make the video and the music in general.

“[Producer Ken Sayler] say something like, ‘There should be a voice here, an announcer, saying a few things. Can you write a few things? “Van Dyck said composing music for intro. “And I said,” I’m not really sure what to say, “and basically [Sayler] just blabbering what you hear on the intro. It was very reckless, the way he took it out. I thought he expected me to rewrite it, but at that moment I had just left, ‘Sounds pretty good to me. “

NHL ’98. “data-reactid =” 42 “> And that’s how we got gems like” Are you afraid of the masked man? ” in NHL ’98.

Even the font is quite cute. “data-reactid =” 43 “> Everything is ridiculous, but the recording is extraordinary enough to only function. Even the font is quite cute.

NHL ’98 featured an enthusiastic gamer, Marc Crawford

While Van Dyck went on to other EA projects, the NHL series and other sports games relied on licensed tracks, making the composition quite unique to the series.

from issue 102 of GamePro (page 90)Marc Crawford consulted for the game. The article also described Crawford as “a prized gamer,” which is priceless. Seeing Peter Forsberg as the main star of the game is also a rare thing. “Data-reactid =” 46 “> Also unusual: involving an active head coach in development. As you can see from issue 102 of GamePro (page 90)Marc Crawford consulted for the game. The article also described Crawford as “a prized gamer,” which is priceless. Seeing Peter Forsberg as a game cover star is also a rare thing.



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