Tag Archives: Computer & Electronics Retailers (TRBC level 4)

Apple users could spend more on non-gaming mobile apps by 2024 – report | Instant News


FILE PHOTO: Apple Inc logo seen hanging at the entrance of an Apple store on 5th Avenue in Manhattan, New York, USA, October 16, 2019. REUTERS / Mike Segar

(Reuters) – Apple Inc customers will likely spend more money on non-gaming mobile apps by 2024, data analytics firm SensorTower said on Monday, as the lockdown lifestyle results in users looking more than just games to apps that help with service delivery. more important.

Downloads of business, education, health and wellness apps have seen a sharp spike due to stay-at-home acts during the health crisis.

During the early days of the pandemic, users spent even more money on mobile games on the App Store. But as the lockdown extended, improving work-life and modes of communication, their attention turned to photo and video sharing, dating, video conferencing and instant messaging apps.

Shares of companies such as Zoom Video Communications Inc and Match Group as well as other household companies surged last year.

SensorTower says consumer spending on mobile apps will reach $ 270 billion in the next five years globally, more than tripling when compared to 2020.

Apple customers will spend more than their Android counterparts with the App Store which is expected to generate $ 185 billion in global revenue, the data analysis firm said.

Gaming revenue will continue to take up a relatively higher share of the Google Play store than it does on the App Store, with a projected 71% share of games in 2025 compared to 42% on the App Store, data shows.

The data analytics firm expects Europe to become a key market over the next five years, with revenue growth on the continent likely to outpace growth in Asia and North America.

Downloads in Europe are expected to grow to 36.9 billion by 2025, compared with 28.4 billion in 2020, while revenue growth is expected to more than double to $ 42 billion in the next five years.

Reporting by Eva Mathews and Subrat Patnaik in Bengaluru; Edited by Arun Koyyur

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A British court blocked Epic Games from contesting Apple’s Fortnite ban | Instant News


(Reuters) – A UK antitrust court ruled on Monday that Epic Games, the creators of the popular game Fortnite, would not be allowed to pursue its case against Britain’s Apple Inc over its App Store payment system and control over app downloads.

The two companies have been at loggerheads since August, when the game maker tried to circumvent Apple’s 30% fee on the App Store by launching its own in-app payment system, leading to Apple’s next Fortnite ban from its stores.

A British court said Epic’s lawsuit against Alphabet Inc. Google may move forward, but thinks that the United States will be a better forum for its case against Apple.

“Epic will reconsider pursuing its case against Apple in the UK following the settlement of the US case,” the video game company said in a statement responding to the court’s decision.

Apple and Google did not immediately respond to Reuters requests for comment.

In October, a federal judge in California ruled in a request that Apple could ban Fortnite games from its App Store but shouldn’t hurt Epic’s developer tools business, which includes the “Unreal Engine” software used by hundreds of other video games.

Epic Games founder and chief executive Tim Sweeney previously said Apple’s control of the platform had tilted the level of the playing field.

Reporting by Chavi Mehta, Ayanti Bera and Subrat Patnaik in Bengaluru; Edited by Krishna Chandra Eluri

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Apple users could spend more on non-gaming mobile apps by 2024 – report | Instant News


FILE PHOTO: Apple Inc logo seen hanging at the entrance of an Apple store on 5th Avenue in Manhattan, New York, USA, October 16, 2019. REUTERS / Mike Segar

(Reuters) – Apple Inc customers will likely spend more money on non-gaming mobile apps by 2024, data analytics firm SensorTower said on Monday, as the lockdown lifestyle results in users looking more than just games to apps that help with service delivery. more important.

Downloads of business, education, health and wellness apps have seen a sharp spike due to stay-at-home acts during the health crisis.

During the early days of the pandemic, users spent even more money on mobile games on the App Store. But as the lockdown extended, improving work-life and modes of communication, their attention turned to photo and video sharing, dating, video conferencing and instant messaging apps.

Shares of companies such as Zoom Video Communications Inc and Match Group as well as other household companies surged last year.

SensorTower says consumer spending on mobile apps will reach $ 270 billion in the next five years globally, more than tripling when compared to 2020.

Apple customers will spend more than their Android counterparts with the App Store which is expected to generate $ 185 billion in global revenue, the data analysis firm said.

Gaming revenue will continue to take up a relatively higher share of the Google Play store than it does on the App Store, with a projected 71% share of games in 2025 compared to 42% on the App Store, data shows.

The data analytics firm expects Europe to become a key market over the next five years, with revenue growth on the continent likely to outpace growth in Asia and North America.

Downloads in Europe are expected to grow to 36.9 billion by 2025, compared with 28.4 billion in 2020, while revenue growth is expected to more than double to $ 42 billion in the next five years.

Reporting by Eva Mathews and Subrat Patnaik in Bengaluru; Edited by Arun Koyyur

.



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A British court blocked Epic Games from contesting Apple’s Fortnite ban | Instant News


(Reuters) – A UK antitrust court ruled on Monday that Epic Games, the creators of the popular game Fortnite, would not be allowed to pursue its case against Britain’s Apple Inc over its App Store payment system and control over app downloads.

The two companies have been at loggerheads since August, when the game maker tried to circumvent Apple’s 30% fee on the App Store by launching its own in-app payment system, leading to Apple’s next Fortnite ban from its stores.

A British court said Epic’s lawsuit against Alphabet Inc. Google may move forward, but thinks that the United States will be a better forum for its case against Apple.

“Epic will reconsider pursuing its case against Apple in the UK following the settlement of the US case,” the video game company said in a statement responding to the court’s decision.

Apple and Google did not immediately respond to Reuters requests for comment.

In October, a federal judge in California ruled in a request that Apple could ban Fortnite games from its App Store but shouldn’t hurt Epic’s developer tools business, which includes the “Unreal Engine” software used by hundreds of other video games.

Epic Games founder and chief executive Tim Sweeney previously said Apple’s control of the platform had tilted the level of the playing field.

Reporting by Chavi Mehta, Ayanti Bera and Subrat Patnaik in Bengaluru; Edited by Krishna Chandra Eluri

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UPDATE 2-Australia JB Hi-Fi said sales remained strong as profits soared due to the boom in online sales | Instant News


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February 15 (Reuters) – JB Hi-Fi Ltd said strong sales continued through January after posting an 86% rise in first-half profit on Monday, driven by a surge in online sales as consumers spend big on electronics amid the COVID-19 lockdown. 19. .

The electronics retailer does not provide sales or revenue forecasts for fiscal 2021, but reported comparable January sales growth of 18.6% for JB Hi-Fi Australia and 14.1% for The Good Guys, its biggest revenue earner.

The Melbourne-based company declared an interim dividend of A $ 1.80 per share, compared with A $ 0.99 last year.

Its shares rose more than 2% to A $ 51.95, setting their biggest percentage gain in a week after four straight losing sessions.

“In an uncertain environment, we are constantly adapting and responding and, with a number of opportunities ahead of us, we remain excited about the business prospects,” said Richard Murray, chief executive of JB Hi-Fi.

The retailer said net profit after tax grew to A $ 317.7 million ($ 246.6 million) for the half year ended December 31, in line with previously issued guidelines, while online sales more than doubled to A $ 678.8 million.

Brokerage Jefferies issued a cautionary note, saying that while sales growth remained high through January, sales for JB Hi-Fi Australia and Good Guys slowed relative to fourth-quarter current levels.

“We believe stock availability may start to weigh on sales rather than demand.”

Electronics and household goods retailers have benefited as the coronavirus pandemic forces people to work from home, while massive stimulus measures and strong household savings have kept retail sales going, with several other avenues open to spending.

$ 1 = Australian dollars 1.2883 Reporting by Arpit Nayak in Bengaluru; Edited by Richard Pullin

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