Tag Archives: PlayStation 5

PlayStation’s “Play at Home” program will return next month, with Ratchet and Clank free | Instant News


Ratchets and jingles

Ratchets and jingles (2016).
Screenshot: Insomnia games

Last year, Sony launched Play at home The plan is to provide free games to PlayStation players in order to promote social distancing. Next month, Sony will relaunch the program.

A simple logic promotes the “play at home” game. The most effective way to prevent the spread of covid-19 is to keep people at home. Give them free video games and they are more likely to stay in and play these games.

During the first run, the user can declare Unknown: Nathan Drake series with travel No additional cost. From a digital point of view, Play At Home has achieved great success.according to This Washington post, Claiming to have 10 million players Unknown: Nathan Drake series.

As with “free” PS Plus games, once you redeem the game, you can keep it. The biggest difference here is that for games received through the “Play at Home” program, you can keep them in your account without paying a monthly membership fee.

first of all Ratchets and jingles, Insomniac’s 2016 PS4 remakes the classic game. (This is pretty good.) From March 1st to March 31st, you will be able to try the game. PS Plus members who also own PlayStation 5 can also use the game for free; it is one of the more than 20 games included in the PS5 exclusive PS Plus series, but to keep these games, you need to continue to pay the monthly fee. New games in the series, Ratchet and Clank: Rift Valley, Will be launched in PS5 June 11.

Sony did not disclose which games it will launch in the next few months. Unlike last year, Play At Home will continue until June.In other PlayStation news, Sony Announce Today, PS5 will get the next generation of virtual reality. You will almost certainly need to pay for this.

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Diablo 4 reveals new PVP game details | Instant News


Perhaps the most interesting thing about BlizzCon that many viewers are looking forward to this year is about Diablo 4.nearby Reveal the fourth category of games, “Rogue”, “Blizzard” also talked about many other details, these details and how the gameplay plays a role in the highly anticipated action RPG.

One of the elements of the Blizzard team’s true fit Diablo 4 How will PvP work during BlizzCon. first, Diablo 4 There will be an open world, which will change how players interact with things. In essence, a new locale is called the “Hate Land” in which players can fight. Doing so will not only brag about your bragging rights, it will also allow you to acquire new items and then use them to become stronger.

Although this is where players can compete with each other Diablo 4 However, this is not the only reason you want to go to the land of hatred. Blizzard has stated that it hopes players will also venture into the area to shoot down many AI enemies. In the field of hatred, you will also get certain tasks, rewards and other equipment.

For those who venture into the realm of hatred, especially those who want to bring down other players, Blizzard also implemented a Diablo 4 When it comes to sadness, this can make things more difficult. If a player kills another player in the game, their position will be revealed to all other players in the hatred realm. Essentially, killing other people will make you the target of all others who might overwhelm others. This is a novel system that ensures that those who wish to engage in PvP can find each other, while those who pass only for PvE purposes can manage to stay under the radar.

Currently, Blizzard has not announced any time window Diablo 4 Will be released.The game currently only targets PlayStation 4, Xbox One, with personal computer, but PlayStation 5 with Xbox Series X The iteration may also be made public in the future. If you want to know all our future reports at any time, Diablo 4, You can follow here.

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Elden Ring has received a placeholder rating | Instant News


Nearly two months to 2021, there is no major news yet From the software‘S latest game Eldon Ring.in spite of Previous rumors and reports Indicates that we may hear about the title soon, including FromSoftware and Bandai Namco Keep silent all the time.Fortunately, an interesting new detail is related to Eldon Ring Recently, it surfaced again, confirming that there may be a bigger news wave.

Found in Bandai Namco website, Eldon Ring The so-called provisional rating of the game has now been received. Specifically, the rating is related to PEGI, which has the same rating in Europe as the ESRB in the region. Eldon Ring The provisional rating is 16, which means the content is suitable for players of that age and above.

So if you want to know why this is important and what it might mean Eldon Ring Right, well, there is still a lot to unzip. For beginners, it is worth emphasizing that the provisional rating refers to the level at which the publisher temporarily evaluates the game based on its own judgment on the content. PEGI has not formally evaluated the outcome of the game, which means that it will still need to go through the process in the future.

Having said that, any provisional grade is applicable to Eldon Ring In terms of distribution, this may mean that the game itself may soon be submitted to PEGI for official ratings.If so, it might mean that Eldon Ring Overall, we are closer than the release. Usually, the rating process of a game is carried out late in the development process.

At present, we still know very little Eldon Ring, Especially regarding its release date.Currently, the title does not have a start window, but plans to introduce it PlayStation 4, Xbox One, with personal computer.Arrivals PlayStation 5 with Xbox Series X It also seems very possible.If there is a major news about the game in the future, we will let you know In our coverage center.

You still thinking Eldon Ring Planning to release this year?Let me know in the comments or on Twitter @ MooreMan12.

[H/T Gaming Route]

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PS5 DualSense controller drift lawsuit: Sony allegedly knew the flaw and kept it secret! | Instant News


Sony is now facing a class action lawsuit and filed a lawsuit against a US law firm that claimed that the PlayStation 5’s DualSense controller has a problem called “drift”, which is a flaw. Although there are not many reports, the company has launched an investigation and found a defective controller, claiming that Sony is aware of the problem.

(Photo: PlayStation Blog)

Popular media and entertainment group in Japan SonyAllegedly, the company has hidden problems and problems with the PS5’s DualSense controller, saying that most of its releases have defects and malfunctions. American Sony Corporation and Sony Interactive Entertainment are in trouble and are facing complaints from law firms.

Chimicles Schwartz Kriner and Donaldson-Smith LLP (CSK&D) Currently, Lmarc Turner filed a controller drift issue with the U.S. District Court in Southern New York, and is currently suing Sony and its U.S. department. The lawsuit is the first lawsuit filed against PlayStation 5 and DualSense controllers against the latest version of game consoles.

Please also read: The Nvidia RTX 3060 is now available for pre-order: prices, specifications and all you need to know!

PS5 DualSense Controller Drift Lawsuit

PS5 DualSense controller

(Photo: PlayStation Blog)

According to IGN report, The PlayStation 5 DualSense controller has attracted many players during its nearly four months of launch and sales to the public. In addition, Chimicles Schwartz Kriner and Donalsdon-Smith claimed that Sony was aware of the issue with the latest controller version, but did not disclose any information to the public.

The law firm called it “fraud, deception, illegal and unfair” and has formally filed a lawsuit against Sony in response to Sony’s alleged criminal and unfair methods.Report says DualSense controller These flaws are flawed because it can move the character in the game by itself without the player having to touch the joystick on the device.

This type of defect or problem is called “controller drift” and usually manifests as beating and excessive use of the console controller. The lawsuit alleges that Sony has received a large number of complaints through the online platform related to the DualSense controller, but ignored it and kept it confidential.

PS5 DualSense defect: lawsuit calls for recall and damages

litigation Turner v. Sony Corporation of the United States, etc.Now, Sony has become a hot topic to recall the defective DualSense controller, which is reported by users and gamers of next-generation consoles. The lawsuit highlights Sony’s lack of awareness of customer service and assistance in solving problems with game controllers.

PS5 DualSense controller

(Photo: PlayStation)

Plaintiff Lmarc Turner brought their PlayStation 5 Sony customer service console and reported a controller drift problem, despite the recent purchase of the console on February 5. The only advice given to him is to reset the console and its controller connectivity, so the problem cannot be solved.

Since its release in November 2020, PlayStation 5 is still one of the most in-demand game consoles on the market and a technical device. People are still combing the Internet to find their inventory and the availability of game consoles because it is still short of months. After the initial release.

related articles: PS5, Chevrolet are all hit by chip shortages-why is this?

This article is owned by Science and Technology Times

Written by Isaiah Alonzo












Ⓒ2018 TECHTIMES.com reserves all rights. Do not copy without permission.

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Assassin’s Creed Valhalla title update patch 1.1.2 adds river raid, skills, abilities and more bug fixes | Instant News


Ubisoft has Announce Title update 1.1.2 Assassin’s Creed Valhalla, Plans to deploy on all platforms tomorrow. In addition to fixing many tasks, achievements and fishing errors, this patch also adds a new River Raids game mode, new skills and new skills.Update about a month later Previous title update patch.

We have shared the patch notes in full below, or you can Official website.

Title Update 1.1.2 will be deployed on Xbox Series X|S, Xbox One console, PlayStation®5, PlayStation®4, Ubisoft Connect, Epic Games Store, Stadia and Amazon Luna on February 16, 2021.

Patch size and deployment time:

  • Xbox Series X | S: ~19.53 GB
  • Xbox One: ~15.27 GB
  • PlayStation®5: ~11.18 GB
  • PlayStation®4: ~10.23 GB
  • Computer: ~18.04 GB

Deployment times for all platforms: 1pm Central European Time, 7am Eastern Standard Time, 4am Pacific Standard Time and 11pm AEDT.

Please note that these times are estimates and may change.

Check out the most notable headline update 1.1.2 changes below.

Christmas season: River RAID game mode

We have added game support for River Raid.

  • Prepare your Jomsviking crew to adopt this highly replayable new model, which will take you to the undeveloped part of England full of opportunities for exploration. New loot, rewards and challenges await the crow clan!
  • River Raids Mode is part of the Yule Season content. All Assassin’s Creed® Valhalla players can use it for free. You can use it in the game after downloading the title update 1.1.2.

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new function

  • Rage Trap: This will attach the trap to your arrow and spread the illusion powder. Any nearby movement will cause the trap to trigger. Surprise the ignorant passers-by!
  • Battle cry: Angrily erupted, Eifel let out a bloody scream, gained power, and caused nearby enemies to retreat due to fear, interrupting their attack.
  • Shoulder blow: Eivor performs a shoulder blow, pushing the enemy back and destroying the object.

new skill

  • Assassin Carry: Automatically carry the body after a successful assassination.
  • Assassin Slide: Slide into enemies and make them lose their balance while sprinting.
  • Power Stroke: At the expense of increased endurance, trigger a speed increase on long ships.
  • Arrow Predator: Eifel is more likely to loot arrows from archers.
  • Prepare for battle: Always start the battle with slots full of adrenaline.
  • Long ship protective gear: When you command the long ship, the crew will raise the shield with you.

Game improvement

Various types

  • When the item is lost, the runes and resources used to upgrade the Berserker equipment will be returned to the player’s inventory.
  • Improve vibration feedback when fishing. Fishing went to BRRRR.
  • Resolved an issue that caused the player to leave the camouflage mode when making any attacks while riding.
  • Solved an issue that prevented players from fishing in the sea or on the coastline.
  • Resolved an issue that caused schools of fish to take a long time to respawn after being caught.
  • Items purchased from the Animus store will only be available to players after returning to England from Vinland.
  • The animation of the predator charge attack has been changed to give players more time to react.
  • Solved the problem that the structure could not be used. Everyone likes it.
  • The purchase date has been added to the items listed in the store ownership section.

balance

  • The diamond rune slot was removed from the gear set outside the torso. The rune inserted in it will be returned to the player list.

Graphics, audio and animation

  • Solve various graphics or lighting problems.
  • Solve various texture problems.
  • Solved the problem that caused the exploded VFX to be lost when the oil tank exploded. The oil tank will now enter the BOOM.
  • (PS4™/PS5™) The Muspell Warg mount will now burn with the flames of Hel!
  • The blood of the enemy now stains all clothes.
  • Solved various character or NPC animation problems.
  • Solve various cutting problems.
  • Solved the problem that the visual effects of the Draugr set could not be displayed.
  • Solved an issue that caused the arrow to disappear from the quiver after reequipping the bow and arrow in the list.

Questions, world events and side events

  • Resolved an issue in “Breaking into the Wall” that prevented players from completing tasks. Gunnar has decided to participate in the celebration of “Samhain’s First Night” to enable players to complete the mission. Party time!
  • Resolved an issue that caused NPCs to be killed in the “The Good Guys of Sherwood” World Series. Oo-de-lally, oo-de-lally, my goodness, what a beautiful day.
  • Now the Jomsviking device will display its quality correctly on the custom page.
  • Resolved an issue that could cause Jomsviking to change the shape and size of the menu during recruitment.
  • Randvi is ready to listen to the news after completing Sciropescire Arc, thus completing the alliance.
  • Solved the problem that players could not interact with Tove after completing “Carrying the Torch”.
  • Solved an issue where when both players used God Favor to provide 3 additional dice, the dice were reused. I stood on the sidelines.
  • Resolved an issue encountered with Fishmonger that prevented the task from being marked as complete after confirming a successful kill.
  • If you escape before fighting the bard in “The Devil Has the Best Tone of All”, the player will no longer be gloomy.
  • The player created a save after hitting the clues and riddles and can now complete the objective.
  • Solved the problem that caused the boss not to cause any damage in the underground attack in the big family.
  • Solved the problem of big families that caused the boss to get stuck near the wall, stay underground or not participate in the battle at all.
  • Solved the problem that caused the final order member to be unable to disclose. No more Revealio!
  • Solved an issue in “Binding Destiny” that prevented the player from completing the encounter battle with the boss because the boss might get stuck underground.
  • Resolved an issue in “Binding Destiny” that caused players to be unable to complete the mission after talking to Tyr.
  • Resolved an issue in “War Tired” that caused players to be unable to complete missions after defeating all external NPCs.
  • Solved the problem that caused all Order members to be killed after the fanatics were killed. This may just be the craziest question ever.
  • Resolved an issue in “Grand Achievement” that prevented the player from completing the mission when visiting the hideout before starting the mission.
  • Solved an issue in “Blood of Stone” that prevented the player from moving a pile of goods.
  • Resolved an issue in “The Prodigal Prince” that caused the target to get stuck if Eivor assassinated the first training dummy before reaching the checkpoint.
  • Resolved an issue where if the player throws them into the river, it will prevent them from fighting the Gotafrid Fair-Robes. Yeeeeeet!
  • Resolved an issue in the first part of The Twit Saga, where the house sometimes failed to catch fire, preventing players from completing the World Series.
  • Solved a problem in “The Beautiful De Grasse” that caused children to grow up. hold up.
  • Solved the problem of preventing Degolas from leaving the water in “Beautiful Degolas”.
  • Solved an issue that prevented players from interacting with reconciling NPCs.
  • Solved an issue in Broken Dreams that prevented players from completing the World Series when their wife was dead. The task name is checked out.
  • Solved the problem of being unable to use the world map after talking to Ceolwulf.

Games, combat and AI

  • Solved several NPC behavior issues.
  • The mount will follow Eivor’s call from the fast-moving wheel.
  • Fixed an issue that caused the NPC to die before being hit. Hold an emergency meeting.
  • Solved the problem that caused Eivor to stand up after being idle for a period of time. Poine Puint.
  • Solved the problem that caused decorative elements to be generated in miniature form.
  • Resolved an issue that allowed players to use save/load operations to get the arc of Nodens. This must be done.

Vocal

  • (PS4™) Solved the problem that caused the cracking sound to be heard.
  • Solved the problem that caused dead animals to make idle sounds. When I see an Animus malfunction, I will know.

Photography mode

  • Fixed an issue that caused the photo mode frame to not scale to the size of the game window.
  • Fixed an issue that caused terrain rendering issues when moving the camera.

User interface/head-up display

  • Solved various UI/HUD issues.
  • Fixed an issue that caused Premium Start Pack items to display as Fine instead of Mythic quality.
  • After encountering Coke, their corresponding icons will be displayed on the “Order” tab.
  • Resolved an issue that caused the obtained Reda contract to appear under the Cent mission log section.
  • Solved the problem that caused the contract not to be counted in the progress of “Viking for Hire”.
  • Solved an issue that prevented players from interacting with any items in the Reda store when focus navigation was enabled.
  • Players will be able to use M and K to switch targets using the mouse wheel.
  • Resolved an issue that caused stick input to stick after enabling the “swap stick” option during Cairns.
  • Solved the problem that caused the “Call Installation” prompt to appear every time the whistle was used to attract an enemy.
  • Solved the problem that pressing D-Pad caused the “Daily Concept Map” to remain.
  • Solved an issue that caused several daily concept art to be displayed on the world map.
  • Resolved an issue that caused the mouse cursor to fail to display when switching back to M&K after using the controller as a single source.
  • Resolved an issue that caused the order of “Ancient Icons” to not change based on the selected color blindness setting.
  • Solved an issue that caused control conflicts in photo mode when the “Swap Stick” option was set to “On”.
  • Fixed an issue that caused the slider value of the subtitle background not to be reset to the default value.
  • Solved the problem of resetting the exploration difficulty to Adventurer instead of Explorer when resetting to the default value.
  • Solved the problem of preventing the adrenaline from filling up after the second assassination using chain assassination.
  • Added an exit fishing button in the aiming state.
  • Solved various situations where Odin’s Sight highlighted items that should not be used.
  • Solved the problem of “data corruption” error after entering the save menu.
  • Solved an issue that prevented the ingots looted from the destroyer (Hampton Blockade) from being included in the wealth completion.
  • Resolved an issue that prevented the use of the appropriate mystery icon to highlight the “fly” agar mystery.

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system

  • (PC) Solved various Ubisoft Connect achievement issues, which cannot be unlocked correctly when the conditions are met.
    • Grab my hand
    • My enemy’s enemy
    • Rebellion of the Ancients
    • Complete completionist
  • (PC) Solved the problem of unlocking conditions for horse attack achievements.
  • Resolved an issue that caused an online service error to be displayed when creating or hovering a photo.
  • Solved the problem that caused the game to get stuck during loading after entering the save/load menu.
  • Solved the problem that caused the MSI voice command function to stop working after saving/loading.

Performance and stability

  • Improved performance and stability.

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