Build in Progress
In a surprising announcement, Electronic Arts has stated its intention to release the source code for the 1995 Westwood Studios strategy title Command & Conquer, along with its sequel in 1996 Emergency The code will be released under the General Public License on June 5, to coincide with the launch Remastered Command & Conquer Collection.
“This is a key moment for Electronic Arts, the C&C community, and the game industry, because we believe this will be one of the first major RTS franchises to open their source code under the GPL, ” said EA Jim Vessella on Reddit. “Along with the inclusion of a new Map Editor, this open source DLL must help users to design maps, create custom units, replace artwork, change game logic, and edit data”.
“Overall, we are very happy to see what the community has made over the coming months. We anticipate some fantastic content for Remastered Collection itself, some great updates in the current community project because they include source code, and maybe we will even see some new RTS projects now possible with source code under the GPL “.
EA hopes that releasing the source code will encourage C&C modding community, giving them easier access to the tools and assets needed to expand Command & Conquer homebrew universe. Elsewhere in the post, Vessella noted it C&C Removed will not support multiplayer LANs at launch, citing the COVID-19 pandemic which delayed development. LAN support will remain a high priority for post-release.
Open source is interesting news for C&C the technology chief community, who will no doubt use these new tools very well, catalog new maps, missions, units and storylines. But do you know what I’m most looking forward to? Starred in my own cinematic FMV. I want to know if Ivana Milicevic is free …
Remastered Command & Conquer Collection launches June 5 on PC via Steam and GOG.
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